Game: koenigrufen

  • Calling the King — Puzzle S3

    P3 bids Rufer, calls the King of Hearts, and announces König Ultimo before the first trick. The hand ends; P3’s side captured, discards included: K♠, K♦, Q♥, Q♣, C♦, C♠, J♥, J♦, II, III, IV, V, VI, VII, VIII, IX, X, XI, XII, XIII, XIV, XV, XVI, XVII (24 cards). The last trick went to…

  • Calling the King — Puzzle C1

    You are Forehand. Your hand: Skus, XVII, XIV, X, VII, IV, K♥, Q♠, C♣, J♦, 2♥, 9♠.

  • Calling the King — Puzzle E1

    You declared Bettler. Clubs are led with the 8♣, the next player throws the 9♣. You hold 7♣ and J♣.

  • Calling the King — Puzzle C2

    You are Forehand. Your hand: III, VI, K♦, Q♦, C♠, J♥, 2♥, 3♦, 7♣, 8♣, 9♠, 10♠.

  • Calling the King — Puzzle E2

    You are a defender in a Bettler. Hearts are led with Q♥, the next player follows with C♥. You are void in Hearts and hold I, VIII, and XII among your cards.

  • Calling the King — Puzzle C3

    You are the Forehand, and bidding is still open. Your hand: Skus, XXI, XX, XIX, XVI, XIII, K♥, K♦, Q♣, C♠, 8♣, 2♦.

  • Calling the King — Puzzle E3

    You declared Bettler and have not won a trick yet: three tricks to go, and it is your lead (the Declarer always leads in Bettler). Your last three cards: XVII, 3♦, 8♣. The Skus, XXI, XX, XIX and XVIII have all already fallen in earlier tricks.

  • Calling the King — Puzzle C4

    You are Forehand. Your hand: II, III, 3♥, 4♥, 3♦, 4♦, 7♣, 8♣, 9♣, 7♠, 8♠, 9♠.

  • Calling the King — Puzzle C5

    You are Forehand. Your hand: XVIII, XII, IX, VI, K♣, Q♥, C♠, J♦, 2♥, 3♦, 8♣, 9♠.

  • Calling the King — Variants & House Rules

    This chapter teaches the friendly core. One page of favorites below, dozens more online: this ladder of extras is the main lever for making Königrufen your own.