Dappen — Variants & House Rules

The friendly core above; favorites below, more online.

  • The Furtwangen finale. The living Black Forest tradition compresses declared Ultimos onto the very last tricks, in descending order: a lone II Ultimo must win the LAST trick itself; declare the III and the Pagat together and the III takes the second-to-last. Our fixed slots match the rest of this book; the compression is the field original. Pick one and stay with it.
  • Challenging the drafted. In Furtwangen even a duty-bound Dapper can be Challenged; before touching the Dapp, the draftee asks the table “Steckt jemand?” (anyone stretching?). Our table shields the draftee. Choose your mercy.
  • No fairy tales in the Forest. Black Forest tables play without the Fairy Tale Trick: the Skus simply wins, always. We keep it on for family consistency; switch it off for full authenticity.
  • Holding the Skus. An opponent whose last remaining Tarok is the Skus may keep it hidden instead of playing it: it is revealed at the final trick, counts its pips for the team, but wins nothing. If the Dapper takes that last trick anyway, they pluck one 1-point card from the team as compensation. A famous mercy rule for the trapped Skus.
  • The village ladders. Breitnau answers a Challenge with a re-double called Stupfen; Buchenbach overbids with Ein Hannes, Zwei Hannes and the Geiß. The full regional atlas lives online.
  • The quick game. First to 150 Victory Points instead of 300, for evenings that started late.
  • The Traditional Scoring. Traditional zero-sum scoring: winners collect what losers pay, tier for tier.